Simplifying Student's Campus Life

Solve-It is a Nigerian EdTech mobile platform built to simplify everyday student life. The product combines four systems into one experience

Marketplace

Communication

Campus Updates

Mobile Application

Services

Product designer Portfolio, Best Product Designer in Nigeria, Best Product Designer in Port Harcourt, Best Product Designer in Abuja, UI/UX Designer

Project Overview

Solve-It is a Nigerian EdTech mobile platform built to simplify everyday student life. The product combines four systems into one experience:

👉 Peer-to-peer marketplace
👉 On-demand student services
👉 Campus news distribution
👉 Student community forums

Students use the platform to earn income, access services, stay informed, and connect with their campus community.

Most university ecosystems in Nigeria operate without a structured digital infrastructure for these needs. Students rely on scattered WhatsApp groups, informal vendors, and unreliable information channels.

Solve-It creates one trusted digital ecosystem for campus commerce, services, and collaboration.

My Role

Lead Product Designer

Platform

e-Commerce Platform

Project Duration

18 Weeks

Team

Product Managers, QA Engineers, FrontEnd and BackEnd Engineers

What I did

Product Research, Competitive Analysis, UX Strategy, Prototyping, Design System, High-Fidelity Design. 

Tools I used

Figma, FigJam, Miro, Maze

The Problem

What problem was I designing for?

University campuses function like small cities, with thousands of students buying and selling items, offering services, and sharing information every day. Yet, these activities happen across informal channels, making things harder to find, less organized, and less secure. Without one platform connecting these needs, students face three major problems.

These were some of the pain points users face when using other similar applications. The problems received detailed attention, and in the end, I was able to develop some solutions.

💠 Time-consuming product discovery

💠 Difficulty in Tracking Orders

💠 Lack of trust in product quality

💠 Cumbersome checkout process

Product Vision

What was the product Vision?

The ultimate vision of this product was to create a trusted digital infrastructure for campus life.

Students should open one platform and instantly:

💠 Buy or sell items
💠 Hire or offer services
💠 Access campus news
💠 Join meaningful discussions

Some major problems

How I solved each major problem

Solve-It addresses three major problems students face daily: unsafe peer-to-peer transactions, unreliable access to campus services, and fragmented information. I designed each core experience around trust, easy discovery, and clear communication.

Problem And Solution #1

Fragmented student marketplace

Students sell items through scattered channels.

💠 WhatsApp groups
💠 Telegram channels
💠 Physical notice boards
💠 Instagram posts

Major issues:

💠 No search system
💠 No product categorization
💠 No buyer protection
💠 Difficult discovery of listings

Problem And Solution #2

Difficulty finding trusted services

Students frequently require services such as

💠 Laundry
💠 Academic tutoring
💠 Laptop repair
💠 Graphic design
💠 Food delivery

The problems

💠 No service verification
💠 Inconsistent pricing
💠 No ratings or reviews
💠 No accountability
💠 Peer-2-Peer transaction risk

Problem And Solution #3

Campus Updates fragmentation

Students rely on scattered information channels.

💠 Department group chats
💠 School social media pages
💠 Word of mouth

Common problems

💠 Missed announcements
💠 Misinformation
💠 Lost opportunities

Research Methodogy

I carried out intensive research to get insights

I used a mixed research approach to capture both behavioral insights and quantitative signals.

Research Methods I used

💠 Student interviews
💠 Context observation
💠 Marketplace behavior analysis
💠 Messaging group analysis
💠 Competitor review

Participants.

💠 18 university students
💠 5 student entrepreneurs
💠 4 service providers
💠 6 Student leaders
💠 Domestic workers

Student Interview

Interviews focused on how students currently solve everyday campus problems

My Design Strategy

I focused on building a trust-first ecosystem.

I structured the product into four systems

💠 Marketplace
💠 Services
💠 Campus news
💠 Forums

Some key Actions I took

💠 I introduced escrow to remove transaction risk
💠 I designed for campus-specific communities to increase trust
💠 I simplified discovery across all features

Behind the scene

User flow: I structured a simplified user flow

Wireframes: I explored layout structures

Marketplace

Service Sections

Forum Sections

Iterations

I conceptualize several ideas first

Results

💠 Users completed tasks faster
💠 Less confusion during transactions

Final Designs

After Iteration, and reviews, I produced the following

Marketplace

Students buy and sell items within their campus community.

💠 Verified student identity
💠 Escrow payments
💠 Ratings and reviews

Default Listing and Filtering

Product Details, Reviews & Share.

Messaging Vendor, Payment & Profile

Services Marketplace

Students offer and hire services within the campus network.

💠 Verified student identity
💠 Escrow payments
💠 Ratings and reviews

Services Page, Filtering & Vendor’s Profile

Searching, Vendor’s Inbox

Campus News Hub

A centralized feed delivering verified campus information.

💠 Announcements
💠 Events
💠 Opportunities
💠 Internships

News Hub, News Details & Comments

Student Forums

Topic-based discussion communities, Students can:

💠 Ask academic questions
💠 Share opportunities
💠 Collaborate with peers

Forums & Forum Chats

Success Metrics

Product Impact Evaluation

Marketplace metrics

💠 Successful transactions
💠 Reduction in dispute rate
💠 Seller conversion rate

Services themes

💠 Higher service booking volume
💠 Positive provider rating

Community metrics

💠 Forum engagement
💠 Active discussions per campus
💠 Stronger retention within campuses

Information metrics

💠 Announcement reach
💠 Event participation rate

Summary

What I will Improve & Key Takeaways

What’s Next

💠 Test onboarding to improve first-time experience
💠 Refine the notification system for better updates
💠 Improve dispute resolution flow for edge cases

Key Takeaway

💠 Trust drives marketplace adoption
💠 Simple flows increase completion rate
💠 Campus-focused systems improve engagement